There it is. The solution to all of your problems. Everyone has been asking for it, and I have found a solution. We have been asking for it to be included in the game, but all along, we can make it ourselves. Yes, I'm talking about water. Don't understand? Just watch this video.
It turns out, water simulation consists of many tiny round particles, essentially little spheres. If we just make a lot of tiny little spheres of glass in LittleBigPlanet, we can essentially create an effective simulation of water (or any fluid for that matter).
Excited now? Well don't be. Even though it will work in theory, the create mechanics in LittleBigPlanet don't allow you to create spheres that can move freely along all 3 axis. In fact, you can't create spheres at all. Sure, there's the soccer ball, but who wants to swim in a pool of soccer balls? The create tools in the game wouldn't allow you to create little spheres of glass. You can model a circle facing the screen, but in reality, that's just a cylinder.
Not all hope is lost tho, lots of little cylinders could move and flow like water. If you hit a switch, and open a gate, those cylinders will certainly roll out, and wa-la, something that at-least looks (and potentially behaves) like water. We wont know for sure if this theory will work until the beta is released in September. Until then, we shall continue to speculate.
My Solution to the Water Problem
Sunday, August 3, 2008
Posted by: KEVON on Sunday, August 03, 2008
Labels: cylinders, fluid, LittleBigPlanet, particles, spheres, water
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